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this post was submitted on 01 Feb 2026
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AI
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Artificial intelligence (AI) is intelligence demonstrated by machines, unlike the natural intelligence displayed by humans and animals, which involves consciousness and emotionality. The distinction between the former and the latter categories is often revealed by the acronym chosen.
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Lmao
Traditional video game making is dead now!
Well, maybe some of the AAA stuff should be worried...
There will come a point when AI helps massively in creating games. But It will take quiet a while until we can use this to play a game.
I guess this will eat up a huge amount of calculation power which now player wants to pay to play it regularly.
Honestly it's probably nice to have an AI generate "basic_bench_53". And like everything else with AI, this won't replace art design, but it will help them accelerate some menial and boring tasks.
And that's exactly what AI is good for: make the boring stuff faster, so you can invest your time into the important and fulfilling parts of your job.
I see AI Tools like you. but there are also a lot of people who like to do boring easy tasks…
That's fine, and maybe they will do it even more justice. It's art, and if these small assets are where your game shines, then it's probably better anyway to do all these assets from scratch. But if you wanna put your time and creativity somewhere else, you are able to efficiently complete those tasks and get to the part that you feel is most important for you game. And you will have more time to invest. And I think that makes art design and game development more fun.
Would generating placeholder art while the game is in development earn it an "made with AI" tag? Even if its all eventually replaced by human generated content?
I mean for me it's always a thing of real players seeing it. So if you make it public with AI art, then it's made with AI art, because part of the enjoyment people feel might come from an asset or texture that's not made by an artist.
If you replace everything before publishing it, I think it's just part of the development cycle and no user will ever see it, and then it's fine.
I don't really know what's impressive about ripping assets and then cloning them into a basic game engine.
It's not even really a game engine. More like a 60 second interactive hallucination.
give it a year though
Yeah righto, I bet it’s still rubbish
I mean if you make your whole identity around hating something, then you're obviously going to hate it no matter what.
Same could be said with people hyping something.
This tech might be good for tripping on shrooms, but as with other applications it is being forced on, lacks the planning and stability to be useful yet.
One year is overéy optimistic. Maybe 5 - 10.
The rate of improvement every few months has been absolutely incredible. Given we already have open source stuff like this, 5-10 years seems rather pessimistic. But even that isn't really that long of a time frame in the grand scheme of things.
Maybe, you could pay no attention to it at all and it’d still be rubbish in a year
Yup, absolutely no visible progress happening with this tech.
I mean, it's not?
Demos of marginal improvements pale in comparison of the real missing pieces.
I'll keep saying it: we need new designes of models, not billions of investment into the current ones.
There's been stunning progress happening every year here, and people are in fact designing new models all the time. The whole thing with stuff like Genie is a result of new models in fact. The whole idea of world models is a significant step forward from LLMs.
Is it, though?
Yes it is because it actually creates a model of the world which LLMs do not do. Are you just trying to be contrarian for the sake of it?
I just don't think your interpretation of the situation is correct, that's all.
you're welcome to your opinion