this post was submitted on 06 Mar 2026
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Soulslike - Discussion, News, Memes

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This is a community for discussion, news, and memes pertaining to the video game sub-genre "soulslike".

Given Lemmy's size, the definition of soulslike may be treated relatively loosely. While games like the numerous FromSoft titles, the recent Star Wars Jedi games, Lies of P, Nioh and similar games should be the focus, games that incorporate soulslike elements - like Hollow Knight and Blasphemous, for example - may also be discussed here.

Basic Lemmy-quette applies. Additionally, since flairs don't exist yet, please do make sure to include a marker to denote what game your post is about in square brackets for clarity's sake. An example could be:

[BB] This enemy is so difficult!

or

[DS1] Anyone struggling with the gargoyles?

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!sekiro@lemmy.zip

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I'm currently playing lots of games none of which are soulslikes, though, funnily enough :D Juggling Hunt Showdown, Slay the Spire 2 and Esoteric Ebb right now - enjoying my time with all of them.

What I mean by genre mash-up is a game of a different genre that uses aspects of soulslikes and incorporates them in a transformative way to create something new. Think, something like Nine Sols which is a sidescroller, maybe a metroidvania too? (please correct me if I'm wrong) that took inspiration from Sekiro's combat with its heavy focus on parries to create a cool mix of both. Or Hollow Knight for an easier example.

I don't think I've ever played a game like that before outside HK, maybe, but purely concept-wise, I like the idea of Remnant. Shooters are usually relatively light on using gear and spatial movement during combat, exceptions like DOOM or Borderlands proving the rule, which makes Remnant an interesting mash-up. It borrows from soulslikes but is primarily a shooter, still.

What's yours?

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[–] Coelacanth@feddit.nu 8 points 5 months ago* (last edited 5 months ago)

I'll be playing more Rise of the Ronin, which I've been mainlining for the past week. It probably counts as one of the mashups you mentioned, using some Souls-lite elements in an otherwise Ubisoft-esque open world action game. I have to say I'm really digging the combat. Very heavy focus on parrying, so if you like that it's got you covered. Overall I am enjoying it more than I did Ghost of Tsushima, which is of course the most immediate parallel. GoT had better graphics and presentation, but combat in Ronin is a lot more fun and I also find the characters more enjoyable so far and the writing having a little more levity, charm and humour. Tsushima was so fucking serious all the time with everything delivered in the same dour monotone that it wore me out.

In terms of the open world they're fairly equal. Standard issue Ubisoft style collect-a-thon, if you're in the mood for it you'll enjoy the mind numbing nature of it and if you're not you'll be bored. I will say I'm keeping myself more entertained in Ronin compared to Ghost simply because I am having enough fun with the combat.