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DMs, have you ever had NPCs trick or scam your players? Would you? If so, how did it go?
(piefed.blahaj.zone)
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it’s whatever they’re comfortable with. i think withholding information in some ways is key to being a DM. i love a good mystery, and the insight check exists to interact with that system.
i personally find it much more challenging when i’m trying to trick them and they hit me with a nat 20 insight.
Oh, the characters get duped constantly, 9 out of 10 thatch roof fires are the direct result of characters being thick, but if the character fails an INT roll the player is in on the joke. I mean like, getting the players themselves to fall for a gag.
Oh god ... Years and years ago, we played every weekend in college. We had this one DM who's campaign ran for ... I dunno, at least a couple years. Anyway, we found this wand, lightweight metal, red with white swirls on the side and some strange lettering. We used a spell to read the lettering, which said "Bottled at the Coca-Cola Company Bottling Plant, Philadelphia, PA". We had no idea what that meant, though.
None of the spells available at the time helped identifying what the wand did, so we went through our standard tests to figure out what it was. Nothing we tried worked. We were like, well, it doesn't weigh much and maybe it's important or we'll find out what it does later on.
So, we carry this damned rod around for a fucking year and a half. Every so often we remember it and try again, but the only information we ever get "Coca-cola Bottling Plant". The campaign finally ends (our DM was graduating) and we go over the campaign and one of the questions we ask is, wtf was that rod? And he says, "Oh, it was a rod of resurrection." And we're like, wtf? And he laughs and says, yeah, 'cause this.
Damn near lynched him.