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submitted 5 months ago* (last edited 4 months ago) by rbos@lemmy.ca to c/thelongdark@lemmy.ca

I was messing around with how Chapter 5 regions might map into the existing game, and came up with this.

  • Connects Milton to the coast
  • unites the two road networks, so you can drive all the way from Bleak Inlet to Suzuki (pre-quakes).
  • connects the railway from Mystery Lake to a coastal port for log export, and obviously all the way to TFTFT
  • Plausibly allows Jace to get stuck in Blackrock, with the mine shortcut to Suzuki, while maintaining her ability to normally drive there (by going through Milton. Hypothetically there could be a road going directly there from Keeper's Pass as well)
  • Desperation Bay is too linear, but it has those two iconic landmarks, so I think the SAR station could go halfway between the ship & the lighthouse.
  • Uses the railway to the SAR to connect to Port Mary.
  • Plausibly justifies Milton being "halfway between the mountains and Port Mary" - the drive to Suzuki could be "in the mountains"
  • Preserves coastal access to Perseverance Wilds

Have I missed anything big?

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[-] rbos@lemmy.ca 1 points 5 months ago* (last edited 5 months ago)

Some additional comments:

  • I think the rail line should connect to the mill - the logging operation in ML needs to have someplace to send its logs. Since we have a mill, that's the logical place for a spur line off the main railway. One of the switching yards could send trains there.
  • There could be an Ash Canyon link to Suzuki. The geothermal plant is boring, but it'd probably be a decent transition zone to somewhere else.
  • This map loses the ability for Astrid to reasonably take the rail to the SAR, but maybe it could be moved farther up the coast.
this post was submitted on 10 Apr 2026
6 points (100.0% liked)

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