this post was submitted on 05 Aug 2026
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[–] FartMaster69@lemmy.dbzer0.com 1 points 2 weeks ago (1 children)

It’s steam, they hold an effective monopoly on PC game sales.

I’d understand this argument with the steam machine as businesses could buy them cheap for non-gaming use but there really is not much of a non-gaming market for VR hardware.

[–] artyom@piefed.social 2 points 2 weeks ago (1 children)

they hold an effective monopoly on PC game sales

Did I say Steam games? I said games.

there really is not much of a non-gaming market for VR hardware

Uhhhh yes? There's an enormous commercial market. One that will grow larger with this headset being released.

[–] FartMaster69@lemmy.dbzer0.com 1 points 2 weeks ago (1 children)

If that’s the case the commercial market should be buying up PSVRs and Quest 3s in mass.

[–] artyom@piefed.social 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Both of those are locked down platforms. For that reason. That's the whole point.

[–] FartMaster69@lemmy.dbzer0.com 1 points 2 weeks ago (1 children)

You can stream PC software to a quest 3, you can sideload apps, and PSVR has a PC adapter.

[–] artyom@piefed.social 2 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Just because you can stream content from a PC doesn't make it an open platform. Most applications require being able to be run unrestricted on the local device.

[–] FartMaster69@lemmy.dbzer0.com 1 points 2 weeks ago (1 children)
[–] artyom@piefed.social 2 points 2 weeks ago (1 children)

The unrestricted access I'm referring to is at the OS level. Lots of developers need that.

[–] FartMaster69@lemmy.dbzer0.com 1 points 2 weeks ago

Yeah and Meta used to sell enterprise editions of the Quest 3 that would fit these needs.

Something they stopped because the market doesn’t exist.