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Valve quietly changed the requirements for games aiming to run natively on Steam Frame, the company’s long-awaited standalone headset.

Valve first announced at Game Developers Conference (GDC) earlier this year that developers would need to hit two specific stats if they hoped to get the coveted ‘Steam Frame Verified’ badge, meaning their game natively runs well on Frame.

Apps needed to hit a minimum of 90 fps, which is higher than Frame’s minimum variable 72Hz refresh rate and a minimum of 30 fps at a resolution of 1,280 x 720 for flatscreen titles. Notably, the ‘Verified’ badge isn’t a minimum spec, but rather a label noting the game largely works without issues.

Now developers hoping for the ‘Steam Frame Verified’ badge can go as low as 72 fps, although their app needs to hit at least 1,728 × 1,728 per eye resolution “during normal play,” Valve says in the official documentation.

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[-] Blaster_M@lemmy.world 3 points 2 weeks ago

Reminder: DO NOT BUY ABOVE VALVE'S SELLING PRICE

this post was submitted on 07 Aug 2026
19 points (91.3% liked)

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