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Advance Wars By Web
(awbw.amarriner.com)
A community for everything Nintendo. Games, news, discussions, stories etc.
Game | Date
|
Fire Emblem: Fortune's Weave [S2] | Sep 17 Nintendo Switch Sports Resort [S2] | Oct 22 The Legend of Zelda: Ocarina of Time [S2] | Nov 05 Pikmin 4 NS2 Edition | Nov 12 The Duskbloods [S2] | 2026 Metroid Ravenous [S2] | Jan 28 Kirby and the World Beyond [S2] | 2027 Pokémon Winds & Waves [S2] | 2027 Xenoblade Genesis [S2] | 2027
[S2] means Switch 2 only.
That was my experience too. Just a slog. AW wasn't really designed for PvP imo. Attempts at "balancing" just make it less fun. Days of Ruin really drove that home for me... not surprised the series died out after that. And nothing else has really scratched that itch since. Wargroove came close, but the design leaned towards multiplayer from the start. Balance patches etc. And the dev response towards complaints about poor enemy AI was always "play a human." Which... turned into a slog.