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[-] OwOarchist@pawb.social 9 points 2 months ago

And then there's good old Chris Sawyer, writing an entire (fairly complex) game completely in Assembly, because he wanted the (actually kind of computationally heavy) game to still work on potato hardware.

[-] MonkderVierte@lemmy.zip 1 points 2 months ago
[-] Tja@programming.dev 6 points 2 months ago

Probably roller coaster tycoon...

[-] MonkderVierte@lemmy.zip 3 points 2 months ago* (last edited 2 months ago)

Ah, right.

But this was at a time when compilers weren't better than you in optimizing.

this post was submitted on 30 Aug 2026
883 points (98.6% liked)

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