It took me 300 hours and probably a dozen maps before I launched my first rocket
Learned a lot about myself. Like how I let perfect be the enemy of good - building scalable assemblers for each product that use perfect ratios takes up a lot of material, space, and has a higher cognitive load
It took me 300 hours and probably a dozen maps before I launched my first rocket
Learned a lot about myself. Like how I let perfect be the enemy of good - building scalable assemblers for each product that use perfect ratios takes up a lot of material, space, and has a higher cognitive load
But spaghetti pleases the heart
I launched a rocket in my first game. It was very spaghetti. I had to run over and manually unblock fluids every hour or so.