GIMP is preparing to unleash a revolutionary new update—a high-performance, modern UI powerhouse designed to dismantle Adobe’s stranglehold on the industry.
To deliver the final blow to subscription-based creative tools, GIMP desperately needs testers right now.
Linux AppImages:
https://gitlab.gnome.org/GNOME/gimp/-/jobs/7011657/artifacts/browse/build/linux/appimage/_Output/
Windows installer:
https://gitlab.gnome.org/GNOME/gimp/-/jobs/7011659/artifacts/browse/build/windows/installer/_Output/
Linux Snap:
https://gitlab.gnome.org/GNOME/gimp/-/jobs/7011658/artifacts/browse/build/linux/snap/_Output/
macOS:
https://gitlab.gnome.org/GNOME/gimp/-/jobs/7011661/artifacts/browse/build/macos/dmg/_Output/
Windows MSIX:
https://gitlab.gnome.org/GNOME/gimp/-/jobs/7011660/artifacts/browse/build/windows/store/_Output/
Just open the software and do random stuff.
If you spot any bug, please report it here:
https://gitlab.gnome.org/GNOME/gimp/-/work_items/16712
Stop funding the corporate machine. Take back your software, test the build, and help launch the new era of open-source creation
I've been daily driving gimp for over a decade now.
But these "revolutionary update" headlines are tiring. I've been listening that since 2.0, each minor patch is a "revolutionary gimp update". You go excited to see what they added and most of the time is nothing that important.
Non destructive editing was probably the only "revolutionary" thing that was done in these last 10 years. And that's ok, the development pace is what it is.
"Brothers in arms, take up this rightful jihad against the Adobe scourge and throw every able man, woman, and child into this holy battle to make our voices heard. Lift up your hearts and let it be known that we the people shall no longer be oppressed by this hateful regime, and shall bring about the light of hope in a dying world by casting our lot into the boiling pot of battle-tested warriors, and right all the wrongs in the universe..."
@daniskarma @cm0002 Stable releases in general (like 3.2.x) are not intended to be "revolutionary" - I've learned that people don't like it when you make too many changes. :)
3.x releases are where the bigger changes happen.