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this post was submitted on 15 Sep 2026
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Tomb raider 1996 was a primary title for the Sega Saturn which used hitachi superH 32bit RISC processors at 28mhz and 2m RAM. A little more digging lists the minimum PC requirements for the DOS/win9x version to be a Pentium 60 and 8m RAM.
Not even counting that overall instructions per clock has increased tremendously since the 90s, yeah, there's plenty of power in an esp32 at 400mhz lol
This reminds me of very early mobile ports of this game for Pocket PC PDAs from 2002.
Allow me to geek out a little: The two least powerful of the officially supported devices - Compaq iPAQ 3630 and Toshiba e310 - feature a 32bit ARM-based RISC CPU clocked at 206 MHz, paired with 32 MB of RAM and a 240 x 320 display. The Toshiba cost $899 when it came out in October of 2002, equivalent to $1661 in today's money (in other words, way too much for a kid who desperately wanted one back then).
Here's the interesting part though: This CPU - the Intel StrongARM SA-1110 (yes, Intel used to license ARM CPUs)- has a TDP of less than 400 mW when clocked at 206 MHz. This is without RAM, of course, but still, this was a very power-efficient chip for the time - and it could take up tasks that were usually done by other chips, like acting as a softmodem.