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submitted 3 days ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] BradleyUffner@lemmy.world 15 points 3 days ago

Developers should not utilize paid advertising as a business model in their game.

If they accept money to show those pause screen ads, that's part of their business model and it wouldn't be allowed.

[-] radix@lemmy.world 5 points 3 days ago* (last edited 3 days ago)

I'm no lawyer, so I'm sure some corporate goon (on either side) will find loopholes to do whatever they want, but the idea is to ban mobile-style F2P games where you show ads alongside gameplay or "watch ads to refill your play meter" as your only revenue stream. Some other kinds of in-game advertising are still allowed. Unfortunately.

[-] frongt@lemmy.zip 6 points 2 days ago

Requiring a 30-second pause every half hour (or whatever the timer is) is "gating gameplay behind advertising".

this post was submitted on 19 Sep 2026
204 points (100.0% liked)

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