this post was submitted on 13 Sep 2023
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Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…

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[–] breakingcups@lemmy.world 123 points 1 year ago (4 children)

Reminder that Godot exists for anyone who needs to hear it.

[–] Pons_Aelius@kbin.social 51 points 1 year ago (2 children)

Godot

I feel like I have been waiting for that guy forever.

[–] PopOfAfrica@lemmy.world 25 points 1 year ago (2 children)

Godot 4.0 is quite good. As long as your game doesn't use precanned store assets,.its fantastic.

[–] some_guy@kbin.social 1 points 1 year ago (1 children)

He didn’t say for sure he’d come.

[–] Pons_Aelius@kbin.social 1 points 1 year ago

Maybe tomorrow he will return.

[–] Aurenkin@sh.itjust.works 17 points 1 year ago

Yeah, in light of the existence and steady improvement of the Godot engine, feels like not a great time to be pissing off a lot of your customers.

[–] theterrasque@infosec.pub 7 points 1 year ago

Definitely going Godot for the future. Just the knowledge that I don't have to worry about licensing is priceless.

[–] EnglishMobster@lemmy.world 6 points 1 year ago

A bit harder to ship on console, though.

At least Unreal is source-available and you only need to use the license for the version of Unreal you use. If Epic changes their license, you don't need to agree to it and can still ship under the older license.

Godot is a great engine but it isn't a silver bullet. It can get there, though.