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this post was submitted on 22 Oct 2026
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It's almost hilarious to see the steam next gongshow, juxtaposed with all these studio closures.
Someone made a comment recently in another thread about the prevalence of shitty bootleg/noname games all over the place back in the 80s, and how nintendo started putting a gold seal of authenticity on their games as a kind of quality assurance for gamers. That's what game studios are now, to some extent, for me, with the new flood of AI garbage. Killing off studios known for making quality products is a terrible strategy.
Bioware hasn't made a quality product since Mass Effect 1 or Dragon Age: Origins - whichever came last.
Well, sure, it went to shit once they got gobbled by EA -- both ME and DAO were released so close to the acquisition by EA, that they were clearly made primarily under the old, more indie, setup. But it's still a studio that I remember fondly, generally, and would still check their new releases when they came out (even if I didn't play them).
To me they're in the same general boat as a studio like Relic. I played the early Dawn of War games quite a bit. After they got gobbled by... Sega? I think? I sorta lost touch with their games in terms of buying them/playing them, because they just didn't seem to hit the same. I think they got sold off to a venture capital group now, but it's still a company that I at least look at their games when they announce stuff. I'd put others like ID software, or even some publishers like Paradox, in this group too.
I mean I thought Doom 2016 and Eternal were great, but I can't disagree with anything else you've said.
It's not about quality, it is about what makes most money. See their sports titles, they suck, but are making lots of money.