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submitted 1 week ago* (last edited 1 week ago) by Acklavidian@lemmy.world to c/gamedev@programming.dev

Decomped Way of the Samurai 2 with fps, widescreen, high-res mods. Please report any bugs you find.

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[-] Acklavidian@lemmy.world 1 points 2 days ago

The game logic runs on a different clock. Visuals get tweened between those frames sampling animations and shaders at the higher frame rate for display. I suppose it's not a "full" decomp in that it doesn't try to strictly emulate any hardware anymore. Also a lot of the game was a inhouse scripting language. So pulling that apart got me really far.

this post was submitted on 14 Oct 2026
10 points (85.7% liked)

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