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submitted 1 day ago* (last edited 1 day ago) by Drbreen@sh.itjust.works to c/gamedev@programming.dev

In prototyping stage on an idea I've had for a while, a driving game where speed isn't everything but how well you can navigate traffic also This is the first driving test with roads and traffic. Different AI driver behavior profiles to be work on next to bring some variation and more unpredictability to the traffic. Testing out whether the idea is any fun or not

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Can you post another video of driving through the corkscrew road? Video ends just as it appears in the distance.

Also, what’s up with all the monoliths beside the road?

[-] Drbreen@sh.itjust.works 2 points 1 day ago* (last edited 1 day ago)

Yes, I will do another video as it progresses.

Those monoliths were from before I made the freeway with traffic to test vehicle movement on a flat plane. Without them, you can't visual see the car is moving :P hehe

this post was submitted on 25 Oct 2026
24 points (96.2% liked)

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