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this post was submitted on 26 Oct 2026
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Game Development
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Linking the patch notes in the first post back is a good way to restart. Question on the rebuild loop: when a mech comes over at the enemy's level, does it keep the loadout it had in that fight, or does it arrive stripped so you still have to spend items on it? The stripped version gives each capture a cost, which might matter more once enemies start getting upgrades on higher difficulties.
Good idea, I will do that soon
On the rebuilding: A rebuilt Mech will always be stripped of items and weapon. Items are randomized drops and higher-rarity weapons are randomly dropped from enemies, that had them equipped. I will add the possibility to craft either in a future update.