this post was submitted on 17 Sep 2023
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[–] chuckleslord@lemmy.world 6 points 1 year ago (1 children)

Listen, it might've looked cheap as fuck, but I found a certain charm in the "every dungeon interior is just one of three dungeons with different parts blocked off". Plus the combat flowed really well. I played that whole game through like... 5 times. One right after the other.

[–] kaitco@lemmy.world 5 points 1 year ago

If you play it after coming off Mass Effect 1, the “every colony bunker or mine is one of three options” regardless of the planet just becomes part of that Old BioWare’s aesthetic.