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Dev snapshot: Godot 4.2 dev 5
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FINALLY! It's been so awkward having to create alternate tiles just to have rotated versions of each one. Cheers to the devs for all the tilemap changes in 4.2
You couldn't do that already? I haven't upgraded to 4.X yet, but that feature's been in the 3.X branch for ages (for individual tiles, at least. I don't think there's any equivalent of "tile patterns" in 3.X.) Did they take it out?
You could with a weird roundabout way but the tilemap/tileset system got reworked from top to bottom in 4.X, some features haven't made it back in yet. It's quickly getting better though.