this post was submitted on 16 Oct 2023
762 points (98.0% liked)
Asklemmy
43968 readers
1045 users here now
A loosely moderated place to ask open-ended questions
If your post meets the following criteria, it's welcome here!
- Open-ended question
- Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
- Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
- Not ad nauseam inducing: please make sure it is a question that would be new to most members
- An actual topic of discussion
Looking for support?
Looking for a community?
- Lemmyverse: community search
- sub.rehab: maps old subreddits to fediverse options, marks official as such
- !lemmy411@lemmy.ca: a community for finding communities
~Icon~ ~by~ ~@Double_A@discuss.tchncs.de~
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I just finished my CP2077 (first) play-thru. I had no fore-knowledge of game or outcomes. When I play RPGs, I abide by a strict "choices matter - there are no mulligans", in that I won't fish reloaded saves for "better" outcomes. If I make a bad choice, I live with it.
About a week before I finished, I was having dinner with some friends who had played it already and they were probing me to see how I think the game would end. I said, matter of factly, "Oh, I think my V is doomed, like Arthur [RDR2] was doomed."
And if there was a magic happy ending in Phantom Liberty, as there seemed there might be because Sol pointedly asked V twice "Are you sure you don't want it?", my V had given it to Songbird.
When I came to the pinch at climax where Jonny presents you with your options and you have to pick what to do, I probably sat on that dialog wheel for 15 minutes. I'd vacillate between the options presented and listen and watch carefully how Jonny reacted and think things through. I had played a V who was never comfortable with the loss of his autonomy and desired, more than anything, to live his own life his own way. This V was also sort of a mensch, too, inclined to empathy and sympathy. He had pity for Jonny's situation. After much contemplation, V reached out to Panam - I would say almost desperately as it seemed the only path that really gave V any hope - and events ensued and they arrived at what I called "The Sunset Ending" (which I considered a great success).
I felt I had arrived at a very satisfactory conclusion for this V and I really have no desire (in a good way!) to play CP more - the story was over, if bittersweet.
The feeling of completeness matched reaching the Sunrise Ending in RDR2, which kinda devastated me.
Yeah the story was bittersweet I would say in a good way.
I played the game at a moment not long after I had lost a close family member, so perhaps that skewed my perception of it.
I have played the game since, but I stopped before the ending!