this post was submitted on 25 Jun 2023
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I've been working on my 3D platformer, but when people play test it they find the actual platforming part hard to control. I am using the thirdpersoncontroller from unity assets - is there a guide or a book out there that walks you through fair level design and player mechanics? I don't even know what I should be targeting

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[–] fart@sh.itjust.works 4 points 1 year ago

i like the last observation about mario!