this post was submitted on 03 Nov 2023
1068 points (96.9% liked)
Technology
59575 readers
3115 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Agree, and I'd add that it's not just the film industry. It's mostly the same shit all throughout entertainment industry as a whole. Take video games for example - each year there are assumingly AAA titles coming out half cooked at release and yet they cost more than they ever have. Thank you very much, I'd much rather just wait a year for you to fix all those bugs and I'll buy the game at 80% off if it's any good.
I blame it on investors quarterly reports. Movies and games take years to make. For a movie is usually 1-2years pre production 2-4 months filming 1-3 years post production. So you will see a net loss for all this time. Same with games. It’s years in the making but they want quarterly returns not possible.
Well, what do they expect? Of course there won't be much (if any) revenue before release. If you built trust in the audience that you ship quality products from day 1, maybe more people will preorder, but the way it is now it's rather the opposite.
Yep. But the divide between the people providing the funds and the people making the product is very real.