this post was submitted on 26 Jun 2023
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Hey, folks! My son (currently 15) is interested in getting into game development. He's taken a class in Python in school and enjoyed it, but I know Python won't be enough. I don't think he's interested in ever making big, AAA games, but more along the lines of Undertale (which was made in Game Maker Studio) or Bug Fables (Unity).

There are just so many choices and so much content out there that I don't know where to start. Do you have any suggestions for which language(s) to learn or software (like Game Maker Studio) that you've found helpful? Thanks!

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[โ€“] brezelradar@feddit.de 2 points 1 year ago* (last edited 1 year ago) (1 children)

I loaned a colleague's son my copy of a very introductory Unity book for a school project. Instead of a 2D game (most of the book), they ended up making a 3D version. Now he has an apprenticeship with a game company where they use Unreal.

Unity has other pros: With a decompiler you can check some of the Unity games you already own and add features you missed. Only for yourself, or in case your friends are curious, maybe release them as mods.

Ooh, decompiling would probably also be super-useful for seeing how things were done. Thanks, and that's great news about your colleague's kid!