this post was submitted on 27 Jun 2023
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The problem I have with Pikmin is, that I can't progress unless all my Pikmin survive. It makes it stressful to play and play is very slow. The time limit was a huge factor.
I like Pikmin, but have some things that push me away on the long run. It's the kind of game I enjoyed, but can't recommend because how stressful it is.
For me, it's an original flaw in the design that has been kept persistent in the serie, while it could have been interesting to transform this to something else, IMHO.
I only played Pikmin 3 (and 2, but briefly, never finished it), and tbh I never perceived it as stressful. In fact I would say I loved it because I found it quite zen.
Pikmin is a survival game at its core. It’s all about resource (Pikmin) and time management, so it does come with the same kind of moment-to-moment stresses of other survival games. I love it though.
The survival, time-limited approach makes the exploration frustrating. I would love to chill more.
Pikmin 2 alleviates some of that, but I get what you’re saying. Different strokes for different folks!
Obfuscating the number of deaths might help. The running total and the graph of deaths over time in the day are painful to look at.
I’d also add that if they drop a seed when they die, the death isn’t counted against you. Or have helpful Pikmin ghosts because that sounds like a Nintendo thing to do.