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True, which is why I said prioritize. If I have no other option, I have no other option. Some of my open source, small project apps have already made icons available. I really have a hard time understanding why a big (or even small) business is so resistant to it other than they want to train the customer as opposed to listening to consumer's minimal requests.
As it is now, apps without the material you theming go on my second "page". Only apps with material you go on my main screen.
Because big companies have a lot more on their plate than startups or open source that may or may not pan out.
Anyone with a modicum of skill in observation who has worked in such environments knows exactly why the little guy (especially a little guy with free labor) spends a lot more time or money on less essential UI.
I don't claim to know ui design. I've created a few icons here and there and it wasn't hard. Anyway, no need to continue to belabor the point.
I've been in UX design and marketing/branding for over 20 years, mostly enterprise (large corporations.)
It's not hard to throw together a few vector lines to shape an icon. What's hard is designing one that will work in all situations and meet requirements across various platforms, rendering appropriately in all screen sizes and resolutions at any relevant size, as well as when printed on a billboard or on the side of a pen in one to four+ colors.
But designing icons falls under illustration/graphic design, which isn't paid nearly as well as UX design for a reason. I do things like the above paragraph if I need to rest my brain for half an hour.
So believe me when I talk about why the people who invest the most in tech generally aren't interested in throwing a monkey wrench into that just because a few designers and users like the novelty. There are, of course, a few exceptions to that general pattern.