this post was submitted on 15 Dec 2023
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[–] KoboldCoterie@pawb.social 2 points 11 months ago (1 children)

This was pre-5e; we were playing 3.5e, where that's actually an official thing you can do:

Changing others’ attitudes with Diplomacy generally takes at least 1 full minute (10 consecutive full-round actions). In some situations, this time requirement may greatly increase. A rushed Diplomacy check can be made as a full-round action, but you take a -10 penalty on the check.

[–] CileTheSane@lemmy.ca 1 points 11 months ago (2 children)

So they were arguing:

  1. the NPC's in the world are aware of the D&D rules their world operates in, and as such
  2. Diplomacy is impossible unless you do it in 6 seconds.
[–] Tolookah@ttrpg.network 3 points 11 months ago

"come with me if you want to live" ~a successful diplomat, or something.

[–] KoboldCoterie@pawb.social 1 points 11 months ago

Exactly that. I wish I was kidding.