this post was submitted on 19 Dec 2023
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I haven't played through a full Mario game since Super Mario World. There's a lot of fun game mechanics changes from level to level. But overall it's basically the old games but "for kids". There's no difficult mechanics like the cape, nothing that you really have to backtrack for with power ups, no really crazy secret exits.
No idea how that compares to Deluxe. But it is very easy outside of a few levels.
Some levels are weirdly difficult though. The last special (as far as I know because I couldn't do it) is totally unreasonable. I got stuck at two points, one using any character or yoshi, and a different one using nabbit due to his different damage mechanics.
I agree with no exits being crazy, but I did have some plain sight yet invisible moments trying to gety area 100% marks.
Are you talking about the final special or the final final after you 100% everything in every level? I never did final final. I'm not sure if I want to go through the time trials to 100% everything.
There are a few 5 star levels that gave me trouble. And you're right, some of them are very unexpected. But overall it was pretty easy.
The one hidden behind pretty much everything else. I think I was missing two save checks though. It's a cursed all badges run with like 2 or 3 per checkpoint and the checkpoints are placed in a way that requires redoing some pretty precise inputs. I mainly got stuck at hot/cool rocks and invisible Mario on bouncy bumpers that spin.
The normal invisible Mario badge challenges were annoying enough. Those triangle spinning bumpers are bad enough. Having both sounds like the most unfun challenge I can imagine. I think that alone is enough to convince me I don't need to 100% everything.