this post was submitted on 03 Feb 2024
319 points (96.0% liked)

PC Gaming

8642 readers
573 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] LazerVHSion@lemmy.world 50 points 9 months ago* (last edited 9 months ago) (2 children)

Running a passworded Palworld server on Linux. Have about 7-10 active players on it and the server instance balloons up to ~33GB of RAM usage in less than 12 hours of uptime.

Supposedly disabling some features (like base raids) reduces resource utilization, but was curious what stock settings would do.

When it was restricted to 10GB on a container it would just crash every couple of hours, running out of resources.

[–] feminalpanda@lemmings.world 17 points 9 months ago (1 children)

The issue that we found is the game doesn't let go of the players when the log off and also memory leaks. I have the server reboot after taking a backup each day.

[–] LazerVHSion@lemmy.world 9 points 9 months ago

That makes things even more bizarre considering pal AI just ceases to function if you log out at a base and leave pals out.

But early access is early access I guess 😂

[–] uis@lemmy.world 1 points 9 months ago