this post was submitted on 13 Feb 2024
51 points (93.2% liked)
PC Gaming
8642 readers
572 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Just in general, how DO single purchase games make money unless they are huge hits? Lets say they make about 50$ per copy sold (Steam, Xbox and PS take their 30% of course). If the game cost 125 M to make this would mean they need to sell 2,5 Million copies at full price to break even.
2.5 million people just isn't a big hit when you're spending 40 million on ads.
It's huge for an indie, but that's because they're not spending big bucks on development and advertising, and are mostly inherently targeting smaller audiences.