this post was submitted on 12 Jun 2023
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[–] Feyter@programming.dev 8 points 1 year ago

This "name-something" functionality for import of 3D scenes is quite handy. https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_scenes.html

I don't know if shaders fall into this category, because everyone knows that it exists but I always feel like many people are afraid of trying to work with this and so just skip this entirely... And of course this is not limited to Godot.