this post was submitted on 15 Mar 2024
172 points (96.7% liked)
PC Gaming
8642 readers
560 users here now
For PC gaming news and discussion.
PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates.
(Submissions should be from the original source if possible, unless from paywalled or non-english sources.
If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
AAA is the budget, not a review of the game.
Being an indie developer, they didn't pump a whole lot of money into this game.
TIL. It makes a little more sense why Ubisoft just declared a game as AAAA - they spent a lot of money on it. It didn’t mean we as gamers get a better experience
Well, it's a bit of a catch 22 in that case. Because so much money is being spent on developing the game, there's an expectation of high quality in order to get a return on that investment. And charging more for a game, well, we as consumers expect a better game than a standard $60 game.
The problem with Ubisoft's case is they spent the "AAAA" budget for a mediocre game. Had the game been awesome, we'd probably be cheering on the idea of a AAAA game.
Palworld still ended up costing millions of dollars, although not tens of millions.
Don't have to spend a lot of money when all the assets are stolen.