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An XCom style strategy/tactics game, but trying to find a balance of the original X-Com games' flexability and the modern XCom's streamlined polish.
Also, because I have a blank check, add VR support, and take advantage of the 3D positional controllers to to expand on the 3D enviroments. Rather than the simple 2-3 layer ones from the past, use more vertical levels, possibly more focus on units with grappling hooks or flight, or even using a similar format for air/space battles in 3D space.