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Has anyone had luck upgrading a project from 4.0 to 4.1?
(lemmy.world)
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Back when 4.0 was still in development, I regularly compiled the latest version to test new features etc. on a rather large project. There were many more breaking changes back then than there are from 4.0 to 4.1.
What nearly always helped with import or scene corruption errors was deleting the ".godot" folder in the project, which makes it re-import everything.
You should back up everything before though.