this post was submitted on 02 Apr 2024
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Lol. So by techniques I mean you can’t durectly edit where the vertices are, but voxels are still in a grid and will stretch/compress surrounding voxels in order to still be connected to the ones adjacent. So you can shrink one, copy and paste it next to another to pull that voxel into pyramid basically, or make lots of weird shit happen.
https://youtu.be/ywpO-UZ3n08?si=BUPG4FrD3gqXRub9 this dude had a lot of tutorials and such for example.