this post was submitted on 27 Apr 2024
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Rust

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This was a really good summary of what Rust feels like in my opinion. I'm still a beginner myself but I recognize what this article is saying very much.

The hacker news comments are as usual very good too:

https://news.ycombinator.com/item?id=40172033

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[–] crispy_kilt@feddit.de 2 points 5 months ago (1 children)

Sounds to me like people are using the term "iterate quickly" to really mean "we don't understand the problem space and we have little usable requirements"

I agree, for "exploratory programming" Rust takes more time. To hack out quick prototypes I'd use Python.

[–] sugar_in_your_tea@sh.itjust.works 2 points 5 months ago (1 children)

And in game dev, a lot of what you're doing is exploratory:

  • not sure what heuristic to use for pathfinding
  • balancing game mechanics
  • tuning enemy AI
  • tweaking shaders

Requiring a rebuild for each of those would take too much time.

[–] crispy_kilt@feddit.de 1 points 5 months ago (1 children)

Makes sense! I must admit I have zero experience in that area.

I'm just a hobbyist myself as well, but i've talked to actual professionals in the field, so i'm pretty sure that's general wisdom.