this post was submitted on 10 May 2024
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[–] Transporter_Room_3@startrek.website 36 points 6 months ago (3 children)

If in-game ads become the norm, I guess I could either not play games anymore, or I could take my ship out onto the ocean.

There are more "lol fuck you" choices than there are "pretty please let me be bombarded with bullshit" options here.

[–] jawa21@lemmy.sdf.org 24 points 6 months ago (1 children)

There are enough games that can be enjoyed bullshit free, that you'll never have to buy a new game again.

[–] SkyezOpen@lemmy.world 7 points 6 months ago (1 children)

I guess indy devs will pop up faster than corps can buy them out and shut them down, but it's still a depressing race to watch.

[–] JDubbleu@programming.dev 2 points 6 months ago

This has been the trend since early 2010. More and more games made by small companies are exploding and outselling AAA games. Stardew Valley had its all time peak 2 months ago despite being 8 years old, Dave the Diver popped off last year, Helldivers 2 broke records before Sony decided to fuck it up and subsequently get dragged through the mud, and Hades 2 is apparently awesome.

The slow death of AAA games has been great to watch. There's so much more variety than 5 years ago and you don't have to give your money to soulless corporations to enjoy them.

[–] ThirdWorldOrder@feddit.nl 5 points 6 months ago* (last edited 6 months ago)

People are already paying for ads in games. Look at American/European truck simulator where you pay to have Goodyear or whatever other company on your rig.

If they do it tastefully.. like a coke can in a cafeteria which would make it more realistic than a generic brand - it could work.

They’ve been doing this in movies for decades.

If it’s shit like pop ups or little red notification dots, they can go fuck themselves with a rusty screwdriver.

[–] umbrella@lemmy.ml 1 points 6 months ago

my ship sails the ocean because of shit like this for a while now. these people dont deserve money to nickel and dime us.