this post was submitted on 17 May 2024
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[–] corus_kt@lemmy.world 3 points 5 months ago (1 children)

This is gonna be super offtopic: Diablo 4 was fine, I didn't bring it up and only specified Immortal for a reason. If only the latest iteration of an IP counts, then I should have said OW2, but I mentioned Immortal because it was so terrible. It IS especially predatory even for a handphone game, worse than the final fantasy ones, Maple, PoGo etc. An actual fun app with it's progression covered in so much monetization that f2p players can literally never catchup to payers, with gambling systems that can cost up to several thousands. Don't take us 'naysayers' at our word, go ahead and invest your time into it if you'd like. People complain about OW2 mtx but it doesn't even come close to how bad Immortal gets.

Still, I get your point as to why it's better to have some nuance on this kinda thing and not hop on corpo hate trains.

[–] gila@lemm.ee 1 points 5 months ago

Thanks for the reply, I appreciate the nuance where it's offered. I think the difference in my summary perspective of these issues is in considering its intended targets. I'm aware f2p players in Immortal don't have a hope of catching up - I do think that's a predatory part of the summary monetisation of the game - but I think it's mitigated by being targeted at whales. Because paying in that game doesn't only gatekeep player power; power scales linearly with the amount you pay. So even people tricked into paying for some power aren't really able to realise that advantage. IMO this changes the paradigm a bit, because the material effect of the monetisation to the informed consumer (regardless of their level of participation) is to part rich people from some of their riches - something I don't really find compelling as a summary argument against it. The main other group predated on would be those that choose to be uninformed, which is something that I can't really think of a good a reason to take some kind of moral stance on