this post was submitted on 17 May 2024
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The streaming market has tons of competition. So then why are prices endlessly rising and content being removed and the value being made worse with ads?
The video game market also has tons of companies in it, and yet most of them are making the experience worse with ads and service-based games.
I'm so old I used to install my games on 5 1/2" floppies. I dispise how the video game market changed from an ownership model to service-based and micro transactions models that are popular today. Don't even get me started on mobile games. What I have noticed is that I am paying almost the same price for a video game today as I was 30 years ago. A game that I paid approximately $75 for in 1994 I should be paying approximately $150.00 for a new release today. Yet I'm still paying $75 for a game, they have to be making up that difference somewhere. Now the tools needed to make a game have had an enormous impact on reducing costs, and there's a whole bunch of other economic stuff I'm ignoring. Regardless, it's still kind of amazing the price of games hasn't inflated.