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Reading Club: The Book Ch 4 "Understanding Ownership" [PROJECT]
(rust-book.cs.brown.edu)
A collaborative space for people to work together on learning Rust, learning about the Lemmy code base, discussing whatever confusions or difficulties we're having in these endeavours, and solving problems, including, hopefully, some contributions back to the Lemmy code base.
Rules TL;DR: Be nice, constructive, and focus on learning and working together on understanding Rust and Lemmy.
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I said this during my stream of 4.2 (I think): reading about the explicit "Flow" permission was a wonderful validation of my own internalized representation of how variables/lifetimes behave with regards to function calls. Things "flow" into functions, and the only things that "flow out" are what is part of the explicit return value. Deriving this base set of assumptions gives you why you can't just return, from a function, a reference/borrow of data created / memory allocated inside the function call: you need to have the referenced data "flow out" as well.
Persistent gripes
So much time is spent talking about double frees, use-after-frees, and pointers in general yet we never stop to acquire or review what they definitively look like in practice. It feels to me like The Book ends up specifically assuming you have some prior knowledge of low-level/assembly and/or experience implementing a compiler(s), despite it claiming to be agnostic as to your prior programming language in its intro:
I understand if the rust internals are too complex to serve as support for introducing lifetimes, but I wish we got equivalent C code or maybe were shown the compiled output for examples illustrating each part of the chapter. For example, if we could be shown how function calls result in stack frames being pushed & popped beyond just the (more abstract) diagrams we already have, or see some
malloc()and more importantlyfree()calls. Or, at least, see some example memory addresses used in the diagrams so that we can figure out for ourselves which pointers are invalid when, instead of having the arrows in the diagrams keep track of the addresses for us.tried and true tips
^ this really seems to keep ownership problems: to a minimum, and non-existant during exploratory coding / brainstorming phases.
hard learnt lessons
I am not smart enough to expect to be able to write, first try, rust code that does 0 superfluous copies of data. Attempting to do so always results in going in circles fighting the borrow checker for up to an entire day, before I give up and take the approach I mention above [and often enough end up solving the problem in under half an hour].
Yep. I’m with you on all of that!
The pitching of The Book is definitely off (this my attempt to write a basic intro to the borrow checker, just to see where my own brain was at but also out of a somewhat fanciful interest in what a better version could look like).
I wonder if the lack of C or assembly equivalents is because the internals aren’t stable??
And yea, optimising data copies on the first go seems to be a trap (for me too!)
Do you know if there are any good tools for analysing the hot spots of data copying?