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Hakita (Creator of ULTRAKILL) on Piracy
(files.catbox.moe)
1. Posts must be related to the discussion of digital piracy
2. Don't request invites, trade, sell, or self-promote
3. Don't request or link to specific pirated titles, including DMs
4. Don't submit low-quality posts, be entitled, or harass others
We heartily recommend visiting the free port of freemediaheckyeah (aka FMHY) while you sail the high seas, for all the freshest links the ocean has to offer.
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| Ko-fi | Liberapay |
Ultrakill is one of those rare examples of media where I genuinely feel a large amount of guilt if I pirate. Great community, super responsive (and largely queer) development team, incredible game...
First time in forever that I've actually bothered to buy a game without pirating it first. So here's a hot take that goes against everything I usually stand for: pirating indie games is kinda bad.
With all the recent studio shutdowns and a largely saturated market, it's becoming harder and harder for indie game developers to make a living. I hope everyone remembers to support independent projects they truly enjoy - be it music, games, or any other piece of media - because otherwise we're going to end up with only 3 game studios that pump out the same homogeneous bullshit every year.
And I'd add Celeste to the category of "I'd feel bad for pirating it".