[-] ICastFist@programming.dev 10 points 2 hours ago

I want that thing to never do a captcha again, please

24

cross-posted from: https://programming.dev/post/58117483

"DOOM MEETS WHARTON SCHOOL - Aspiring capitalists test their mettle in FORBES CORPORATE WARRIOR, where aggressiveness and savvy decision making can build empires"

Yes, this is a game that exists. The 90s were wild, man.

https://www.mobygames.com/game/25896/forbes-corporate-warrior/

[-] ICastFist@programming.dev 1 points 8 hours ago

I think that's something that hasn't been fully "solved" in any MMO. Money gets created out of nothing and, with enough time, prices inflate into absurdity. Even with auction house taxes and other sinks that forces players to spend their money, they still end up creating more money than is destroyed.

Trying to implement a wealth tax system would be hard, as players could easily find loopholes in order to avoid paying most or all of it, whether by using alts or keeping most of the money as things that wouldn't enter the math for their "net worth". Not to mention that, depending on the setting, it would create a massive shitstorm.

[-] ICastFist@programming.dev 2 points 8 hours ago

Whenever crows come up, I remember that ~~fake as fuck~~ totally legit true story bro of someone who started a crow gang war by offering french fries to one side and annoying and harassing the other.

[-] ICastFist@programming.dev 3 points 9 hours ago

Soon, they'll be colder than room temperature

[-] ICastFist@programming.dev 2 points 9 hours ago

At least spiders won't drop things off ledges

35

"DOOM MEETS WHARTON SCHOOL - Aspiring capitalists test their mettle in FORBES CORPORATE WARRIOR, where aggressiveness and savvy decision making can build empires"

Yes, this is a game that exists. The 90s were wild, man.

https://www.mobygames.com/game/25896/forbes-corporate-warrior/

[-] ICastFist@programming.dev 4 points 9 hours ago

Article is from Jul 14, 2026

So why are our video games slipping out of our hands now more than ever? To understand that, we need to understand DRM.

Ackshually, we need to understand the internet and our general preference for convenience. First, people stopped listening to their CDs and were listening to their ripped MP3 files. File sharing programs like Napster and Kazaa made acquiring new songs extremely easy and convenient. Some time later, people stopped bothering with downloading the songs and just went with listening to Spotify.

It was similar with videogames, starting with the X360's Xbox Live Arcade. The games you bought there were digital only, some can now be considered "lost media". Yet, it was extremely convenient, you're just sitting there, you just select the game, pay and boom, done. The writing was on the wall even back then, more people with faster internet meant more digital sales.

Regarding DRM proper, there was also the case of Capcom putting shit Enigma DRM in several games of theirs post release

the only format those aforementioned games can currently be found in if you didn’t purchase them digitally during their available window

Many games still live on in 🏴‍☠️ seas. Thank ye, me mateys!!

IO Interactive shipped a physical disc [of 007 First Light] containing only the first mission, requiring players to download a hefty day one patch to actually make the game they purchased playable.

Not the first time a company pulled that shit, either. Activision pulled the same shit in 2015 with Tony Hawk 5, the day-1 patch was larger (7.7GB) than the entire fucking game (4.6GB).

In this current day and age, I think the ideal moment to release a physical copy is at least 6 months after the digital release, so a good amount of patches have already been released.

An online hub filled with individual user storefronts operated by players themselves – like a digital yard sale, players could browse one another’s wares, combing through for a good deal or a brand-new gem they’ve never heard of.

No. Just no. The first problem that will happen is NFT 2.0, "asserting digital ownership" that can be accepted anywhere and transferred to any 3rd party. The second problem is ensuring said hub doesn't devolve into another Amazon, because you can't just pop up "digitalgameyardsale.com" and tell people to sell their existing Steam or GOG games there - you need to integrate with Steam and GOG for them to validate the users and their games.

publishers and developers could take a percentage of each sale in exchange for ensuring that ownership exchange of each digital title begins with the player handing it over and ends with the player purchasing it.

Small publishers and devs might accept that. The big ones won't, because "why accept spare change when I can force people to buy new and profit more?"

Another problem with this is about expired or unknown rights holders. For instance, who currently owns the rights to Crazy Drake? Or Mig Alley? This isn't as simple as finding the author of a book

[-] ICastFist@programming.dev 17 points 10 hours ago

Not the first time this guy has poked fun at AI job interviews. A previous one had him spout nonsense and the AI of course simply followed along

[-] ICastFist@programming.dev 1 points 15 hours ago

Right now I have an small experiment running with my local AI (Qwen-Next, via Strata+Hermes Agent), to attempt recompiling a Windows v3.1 game into being a native modern application. Whether it works, and how much QA is required to get the gameplay and aesthetic into good order, remains to be seen. Personally I expect this AI model to fail, but this is more about seeing how many months I should wait before trying again.

I'm curious as to your progress on that

Results are what matter, not the pain of the process.

Not related to what you're doing, but be very careful with that mindset, because it's used to excuse all sorts of exploitation and abuse

[-] ICastFist@programming.dev 14 points 1 day ago* (last edited 1 day ago)
  1. Supreme Court says president is immune to criminal charges from "official acts"
  2. Commit crimes through "official acts"
  3. ???
  4. PROFIT!

The common folk? The rich couldn't care less about them

[-] ICastFist@programming.dev 15 points 1 day ago

Thanks for the reminder, just drank a ~~whole lake~~ small glass of water to keep my ~~datacenters blazing at 85ºC~~ body functioning at a nice 36ºC

[-] ICastFist@programming.dev 7 points 1 day ago

Not really. The companies will continue removing end-user ownership, even if they move to alternatives. The profits must flow, the number must go up.

[-] ICastFist@programming.dev 12 points 1 day ago

Welcome to the Brazilian personal computer experience. Enjoy!

208

With circular motion, you can spin threads, mill grain, move a wheel forward, drill holes, bring water upwards, generate electricity spinning turbines, create gravity, defeat gravity. It's just too OP

42

A couple of times when I've played Dynasty Warriors with my girlfriend (who has ADHD diagnosis), I noticed that she would be literally running in circles having absolutely no idea where she was. She's not a gamer and controlling the camera can be finnicky for someone who isn't used to dual analogs, so there's that, but she also has trouble reading the minimap.

Yesterday I've had her play Crash Bandicoot 3 and she got "lost" in stage 2, the first underwater level. At the first sphere with electricity thingy, she thought she was supposed to keep going right, she didn't notice the pipe opening leading down.

Is "getting lost" like that common for people with ADHD?

She's also pretty lousy at Bomberman games, but she enjoys playing them.

56
42

One of the many games that had been sitting in my library for years.

The game is very cartoony and the protagonist, Ms. Splosion Man, is the kind of splosive lunatic you'd see in cinema cartoons from the 30s and 40s. If you ever saw one of those very old Woody Woodpecker cartoons, imagine him but causing splosions at will and you're pretty close to our pink girl.

She's a lovable screwball and chatty as fuck. Nearly every jump has her quipping something, often a piece of pop music. Not only that, she's almost always dancing, whether while idling, walking or jumping - there is a large variety of poses and animations for that. If you leave her close to a wall, she'll start talking on her hand like a phone. The only thing that keeps her from stealing the show is the camera, which sits really far away most of the time because there's a lot of space for you to observe to plot your advance.

Level design starts fine, though once you get on world 2 things spike hard and fast. The game has some puzzles, semi hidden collectables and plenty of precision platforming where you have to have quick reflexes, as one failure sends you straight back to the last checkpoint. Stages 2-9 and 2-12 nearly made me pull my hair out.

Up to 4 players can play locally and MP levels are different from SP. Haven't had the chance to try that out yet.

If you've got the game in your library, give it a try and don't be ashamed of putting it down without finishing it. If you don't have it, I would only recommend it if you enjoy platformers with a focus on skill, because it can get really frustrating at times. It usually goes on sale for like 2 dollars, so it's very cheap.

6

Video interessante mostrando que, mesmo sem ter qualquer chance de eleger presidente, o Missão/MBL é um perigo. São efetivamente mais reacionários que bolsonaristas e todas as porcarias vergonhosas e cringe deles são propaganda mirada nos jovens ressentidos e que vai fervendo aos poucos - muitos acham que tudo é só zueira, só resenha, e é aí que tá o perigo, como todas as "zoeiras" do 4chan

42

I recently replayed Tom & Jerry for the PS1, a game that is clearly low budget but still is still fun to play, especially when playing against someone else.

This being the retrogaming community, I expect to hear about games up to the 360/PS3 era 😁

8
submitted 3 weeks ago by ICastFist@programming.dev to c/til@lemmy.ca

It's good that the idea of the kinect didn't fully die, it's great stuff for some casual gaming, the bad is that games come only via subscription because fuck you

36

cross-posted from: https://programming.dev/post/56933851

In a rather unsurprising twist, the pilot, porn actor Mitsuyasu Maeno, was an ultranationalist.

The attack was due to the bribery scandal after Kodama was exposed as lobbying in favor of Lockheed-Martin in Japan, which the ultranationalists loathed as they still saw the USA as an evil alien that should be expelled from their country.

Oh, he was also a CIA asset

13
submitted 3 weeks ago by ICastFist@programming.dev to c/til@lemmy.ca

In a rather unsurprising twist, the pilot, porn actor Mitsuyasu Maeno, was an ultranationalist.

The attack was due to the bribery scandal after Kodama was exposed as lobbying in favor of Lockheed-Martin in Japan, which the ultranationalists loathed as they still saw the USA as an evil alien that should be expelled from their country.

Oh, he was also a CIA asset

36
submitted 3 weeks ago* (last edited 3 weeks ago) by ICastFist@programming.dev to c/programming@programming.dev

Found this channel, Threat Interactive, some time ago and have been watching the videos. He uses debugging tools to go step by step on how each frame is generated, explaining bottlenecks, things that reduce performance (like computing some stuff more than once, out of order, etc) and things that make the final frame look bad (usually bad anti aliasing)

The dude gets very mad about the state of current games' pipelines, mainly due to how Unreal and Nvidia have fucked things over for their profit - and really, when we take graphics from today and compare with games from 2016, it's easy to see downgrades in quality AND performance.

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ICastFist

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