this post was submitted on 24 Sep 2024
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Godot: The open source game engine

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A community for discussion and support in development with the Godot game engine.

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The original was posted on /r/godot by /u/adriaandejongh on 2024-09-24 16:37:10+00:00.


I can't write C++ but I've been spending increasingly much time contributing to Godot by:

  • improving the docs
  • making proposals
  • reporting bugs
  • translating the editor (to Dutch, my native language)

I think it's particularly important that professional game devs like me voice their needs. Our involvement literally shapes the engine. I've seen it first hand time and time again: engine contributors really do consider the proposals or ideas that are thrown their way. Perhaps not always the proposals and ideas individually, but they are definitely aware of what ideas and features keep popping up, which helps them prioritize what issues to address and feature to work on.

I think this is the true power of Godot as an open source project – much more so than 'you can see the source code'.

(Ignore the flair; none of them really fit with this post!)

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