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The original was posted on /r/godot by /u/ChristianLS on 2024-10-12 18:56:18+00:00.
For me it would be a simple image editor, even if it was extremely simple, like just a pixel-perfect brush tool, line tool, fill bucket, eraser, and nothing else. There are so many times when I need to make one small change to an image resource, and it adds friction--the friction is maybe more annoying than the actual time spent--to have to leave the editor and go dig through file trees in another piece of software.
I know this isn't something that's necessary, and it probably doesn't fit with the vision of Godot as being relatively small and streamlined, but it would make my life a lot better as a solo dev.
Is there anything you'd like to see added that's similar?