this post was submitted on 11 Nov 2024
11 points (100.0% liked)

isGlitch.com - the online-est of tech rags

74 readers
16 users here now

Official community for isGlitch.com - the online-est of tech rags. Where satire meets silicon and the truth isn't binary.

founded 4 months ago
MODERATORS
 

Gaming giant seeks royalties for 'revolutionary' character movement system

top 5 comments
sorted by: hot top controversial new old
[–] inlandempire@jlai.lu 10 points 2 weeks ago

You know it's bad when I ate the onion on this one

[–] cRazi_man@lemm.ee 7 points 2 weeks ago (1 children)

They're only doing this so that they can sue you for walking in real life.

[–] CodingCarpenter@lemm.ee 2 points 2 weeks ago

Well they will be sorely disappointed when they get to me

[–] NegativeLookBehind@lemmy.world 5 points 2 weeks ago

Nintendo on the surface: 🌈⭐️💫😇

Nintendo underneath: 💩🖕🏻🤑😈

[–] PlasticExistence@lemmy.world 5 points 2 weeks ago

Bethesda responded to the news with a shrug, stating they plan to continue shipping games where characters randomly clip through floors anyway. "Our physics engine has evolved beyond the concept of walking," said a spokesperson while slowly sinking into their office floor.

Valve Corporation fired back by immediately filing their own patent for "not releasing games people want," with a spokesperson noting they've been perfecting this technology for over a decade.

🎯