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What are you working on? (programming.dev)

I'm curious what kind of project you are working on? I'm working on a procedural terrain generation open world game! Now it's your turn to tell me!

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[-] jia_tan@lemmy.blahaj.zone 10 points 2 years ago

Currently working on The Next Big Thing™️ in the Linux community.

Free tech tip: turn off auto updates on your servers so that you always run proven and stable software :3c

[-] TheCatGameCompany@programming.dev 0 points 2 years ago

I have to appreciate linux and the people who actually make changes in open source code.

[-] Reptorian@programming.dev 6 points 2 years ago

As always, I do image processing. I'm a G'MIC filter developer. Recently, did some code changes to my combinatorics tools to be insensitive to multi-threaded strategy.

[-] cafuneandchill@lemmy.world 1 points 2 years ago

I use the G'MIC plugin for GIMP, it's really good

[-] TheCatGameCompany@programming.dev -3 points 2 years ago

Ah.. GIMP. I love GIMP I use it myself to draw sprites and UI for my games and I've used it for my social media recently!

[-] TheCatGameCompany@programming.dev -3 points 2 years ago

pretty cool!

[-] TheCatGameCompany@programming.dev -3 points 2 years ago

I have no idea what that means but I think it sounds pretty cool! Anything about image processing is always fascinating to me. Especially these days when AI has become more popular and it can even draw images. It's cool how technology evolves!

[-] Reptorian@programming.dev 1 points 2 years ago* (last edited 2 years ago)

It means that I made changes to code, so that it can work with any multi-threading strategy. G'MIC is a interpretative language with JIT support, and you don't have any control over automated multi-threading strategy. It can be thread 0 to thread N linearly, or even interleaved. So, the workaround is to make a image of size equal to cpus count, and do the multithreading there.

Yeah, I love image processing, I worked on it for 8+ years now.

[-] cafuneandchill@lemmy.world 5 points 2 years ago

Trying to write a solver for Fortune's Foundation tarot solitaire in Python

Something tells me I'm going to abandon it not even halfway in, like most "projects" I do

[-] Lemminary@lemmy.world 1 points 2 years ago

Oh, this takes me back to when I was writing my Thaumcraft 4 solver that I wrote in ActionScript 3 way back when. 🥲 What fun that was! I hope do you finish.

[-] TheCatGameCompany@programming.dev -4 points 2 years ago

I get the feeling when you abandon all of your projects. It's cool to come across another Python dev nowadays since everybody(including me) has moved on to game engines such as unity. But when I still made my games in python it was pretty fun, but the glamour of 3D developing pulled me to the mighty Unity. Python is amazing and fun language!

[-] SwordInStone@lemmy.world 2 points 2 years ago

he is creating a solver not a game

I crawled multiple defunct story sites years back and now I'm finally building an index and UI for them.

[-] foster@lemmy.hangdaan.com 2 points 2 years ago* (last edited 2 years ago)

I'm currently working on a minimal spam protection system that uses a proof-of-work mechanism.

[-] e8d79@discuss.tchncs.de 2 points 2 years ago

I recently read about something similar called Anubis. Is it related?

[-] foster@lemmy.hangdaan.com 3 points 2 years ago* (last edited 2 years ago)

Ogrim is influenced by ALTCHA. Taking a quick glance, Anubis is a similar solution with some differences of solving the same problem:

  • Anubis sits between the target service and the reverse proxy, while Ogrim sits behind the target service.
  • One Anubis instance is needed per service, while a single Ogrim instance can be used for multiple services.
  • The target service does not need integration with Anubis. On the other hand, Ogrim and its services must be integrated to work.
  • Anubis will block search engine indexers, affecting the SEO of the target service. This is not the case with Ogrim.
[-] SwordInStone@lemmy.world 2 points 2 years ago
[-] killeronthecorner@lemmy.world 2 points 2 years ago

Had to look this one up, very cool stuff. Terrible naming but I've come to expect that from Apache!

[-] olafurp@lemmy.world 1 points 2 years ago

E-commerce SPA websites

[-] SneakyWeasel@lemmy.ca 1 points 2 years ago

Changing a lot of code from a single delete to multiple deletes for drugs in a database now.

Then working on creating a full usermanual for the website from scratch....fml

[-] wwb4itcgas@lemm.ee 1 points 2 years ago

A mixture of a combined sub-7k audio sequencer and softsynth, an OpenGL 3.3 PBR renderer and a small BRep CSG modelling DSL.

this post was submitted on 04 Mar 2025
35 points (88.9% liked)

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