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submitted 1 year ago by nemeski@mander.xyz to c/rust@programming.dev
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[-] Starfighter@discuss.tchncs.de 15 points 1 year ago* (last edited 1 year ago)

Good move. Especially for incremental builds linking tends to take up quite a large percentage of the compile time.

I've mostly switched to mold for that reason but having a fast default linker is nice.

[-] thingsiplay@beehaw.org 3 points 1 year ago

I didn't know you can change the linker in Rust projects manually.

[-] Starfighter@discuss.tchncs.de 5 points 1 year ago

There are even little interactive tools for it like: cargo-wizard

[-] BB_C@programming.dev 1 points 1 year ago

Brother, some of us already moved from lld to mold to wild already. The project could have waited a little bit, then went with the implemented-in-rust option directly.

this post was submitted on 01 Sep 2025
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