218
Aliasing (lemmy.nz)
submitted 10 months ago by user224@lemmy.sdf.org to c/memes@lemmy.world
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[-] xxce2AAb@feddit.dk 26 points 10 months ago
[-] AnarchistArtificer@slrpnk.net 9 points 10 months ago

Neat! This was so fun to learn about, thank you for sharing. Xiaolin Wu did not live in vain after all, because of nerds like us

[-] xxce2AAb@feddit.dk 3 points 10 months ago
[-] protogen420@lemmy.blahaj.zone 2 points 10 months ago

anti aliasing is overrated, i like my pixels nice and crispy

[-] xxce2AAb@feddit.dk 1 points 10 months ago

I can see that. Speaking as someone who used to do the majority of my graphics programming in good old mode 0x13 (320x200x8bpp, indexed) I know the appeal well enough. Mayhaps it's just my inner Signal Engineer always hankering for proper band limiting.

[-] wischi@programming.dev 9 points 10 months ago

You should use the Bresenhams Line Algorithm for aliased lines instead of just marking all pixels the underlying line touches because that leads to thickness inconsistencies.

[-] Brewchin@lemmy.world 1 points 10 months ago

This is exactly what I came into the comments to say. ๐Ÿ˜„

I somehow remember the circle algorithm ahem years after learning and using it for anything I could...

[-] FishFace@piefed.social 4 points 10 months ago

I don't get it.

Is the point that the lines are diagonal, rather than vertical or horizontal?

Is it that a proper tool would have anti-aliased them?

Is it that the rightmost lines have been scaled up so have fatter pixels than the others (anisotropically in one case I think)?

[-] user224@lemmy.sdf.org 1 points 10 months ago

Neither. It's about using screen pixels to make vertical/horizontal lines, using aliasing as feature.

[-] FishFace@piefed.social 1 points 10 months ago

Why would you want to make horizontal or vertical lines in this way except to make a diagonal one?

Why are the last two lines scaled?

[-] sem@lemmy.blahaj.zone 2 points 10 months ago

My favorite is the 4th from the right.
That has character!

this post was submitted on 05 Nov 2025
218 points (96.6% liked)

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