this post was submitted on 20 Nov 2025
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[–] Makeitstop@lemmy.world 29 points 8 months ago

Characters have strengths and weaknesses. A GM should target both, giving everyone moments to shine and moments to struggle.

[–] Stamets@lemmy.dbzer0.com 22 points 8 months ago

I mean lets not talk about the fact that I instantly went into death saves though

[–] stupidcasey@lemmy.world 17 points 8 months ago

Let's see, I cast ... You out the window.

That's not aAAAAHHHHHHHHH

[–] edgemaster72@lemmy.world 14 points 8 months ago (1 children)

Good luck, I have 7 backup character concepts at all times

[–] DmMacniel@feddit.org 13 points 8 months ago (3 children)
[–] Somsphet@lemmy.zip 12 points 8 months ago (5 children)

Every single boss in my campaign is a leveled bard. I'm proving a point by minmaxing the shit out of them, but they are all legal characters. My players are gonna hate it when every boss reveal starts with a Broadway musical. My favorite is a bard with some druid spells, a speed potion, and a couple other secrets making his base speed 120. Add in tree stride, and the party will never know from what direction he will strike. High dex means high ac and a finesse weapon. Get in, strike, get out. Plenty of attacks of opportunity for the players, so it's not completely cheesing. I could give him a ranged weapon but that tastes like cheese. I want the players to have an actual hard fight with a chance to win. All this, all of it, was because my wife asked me to make a bard boss and I ran with it.

[–] HeyThisIsntTheYMCA@lemmy.world 5 points 8 months ago (1 children)

They better get a vicious mockery that is just giggling

[–] Somsphet@lemmy.zip 2 points 8 months ago

Damn that's good, gonna do that too

[–] MajorasTerribleFate@lemmy.zip 4 points 8 months ago

What in the Scott Pilgrim...

[–] Apeman42@lemmy.world 4 points 8 months ago

I can bring whole cities to ruin, and still have time to get a soft-shoe in...

[–] Iron_Lynx@lemmy.world 4 points 8 months ago (1 children)

That cheesy dashing in & out sounds great until one player has the Sentinel feat and is right after the boss in the turn order 😛

[–] Somsphet@lemmy.zip 1 points 8 months ago

Oooohohohoho that's a fun feat. That would make the encounter much more interesting

[–] ulterno@programming.dev 1 points 8 months ago

IIRC there are some area effect spells that damage you more, the more you move.

[–] vithigar@lemmy.ca 11 points 8 months ago (2 children)

Hide behind the mountain of dead bards!

[–] Iron_Lynx@lemmy.world 5 points 8 months ago

Mountain of dead bards‽

NECROMANCER: *heavy breathing*

[–] DmMacniel@feddit.org 3 points 8 months ago

Thank you for getting it.

[–] edgemaster72@lemmy.world 1 points 8 months ago* (last edited 8 months ago)

Only 1, maybe 2

[–] hzl@piefed.blahaj.zone 12 points 8 months ago (2 children)

Do people who make these memes actually play at tables like this, or is this hyperbole for the sake of clicks? Do they play at all?

[–] Honytawk@feddit.nl 8 points 8 months ago

Over exaggeration in memes?

Say it ain't so!

[–] MajorasTerribleFate@lemmy.zip 4 points 8 months ago

Probably some of each. Some few might be literal retellings, some are exaggerated, some are just made up.

[–] CommissarVulpin@lemmy.world 12 points 8 months ago (2 children)
[–] jjjalljs@ttrpg.network 4 points 8 months ago (1 children)

Wizard I ran DND for in didn't love this, but understood it.

The real problem with that group is we kept changing DMs, and some were a lot more easy going. You gotta get on the same page as a group

[–] MajorasTerribleFate@lemmy.zip 2 points 8 months ago (1 children)

Rotating GMs in the same campaign can work with some differences in things like this, sort of like different directors/writers for episodes of a TV show. Some weeks, there might be characters who seem favored by the gods or cast into the deepest pits of misfortune, and then the other way around the very next adventure.

[–] jjjalljs@ttrpg.network 1 points 8 months ago

Yeah, it mostly worked. Mostly.

It's hard to say if my previous group worked better because they were used to my style, or just a better fit for me, or some other factor.

[–] Ooops@feddit.org 2 points 8 months ago

Yeah, some systems eliminate this meme's problem by making clear it's the logical thing to do in-world thus totally expected.

[–] iAmTheTot@sh.itjust.works 7 points 8 months ago (1 children)

I have been enjoying Fabula Ultima's system of randomly determining targets.

[–] HypnoticSheep@lemmy.world 8 points 8 months ago

Honestly, the more I've played Fabula the more I've realized it's everything I liked about D&D and none of the stuff I disliked (except scheduling issues)

[–] DacoTaco@lemmy.world 6 points 8 months ago

With my paladin i solve this by getting pissed, healing myself for 50 ( lay on hands, all the points in 1 go ), transforming ( the celestial thing ), and start disarming them. The ranger knows the cue and will kill them so hard for it haha.

If that doesnt work, smite that fucker for trying to damage me that much. If not hitting at all ( my ac is 23 lawl )