6

This game had some fun ideas to me; both high-level, narratively (it's not quite clear if the heroes are "animals" but they're sentient enough, and imply a rich history) as well as low-level. You control a small team of characters, each with unique abilities that can be used in various scenarios. At the game's most challenging moments, it asks you to swap mid-air in order to perform jumps in a certain way.

There's some good character moments as well, showing vulnerability and growth from each of the heroes. The only bit I didn't like as much is the navigation. Much of the game revolves around use of blood vessels to navigate, since it all takes place inside of a living being. As a result, when one character says to "head East", they sometimes mean "Wander in an indeterminate direction to unblock a blood vessel around the middle of the map so you can get an ability that will let you unlock a path that warps you out East."

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[-] silverchase@sh.itjust.works 1 points 7 months ago

The worldbuilding in this game is so cool. They live on planet-sized creatures and travel through their planet-creature's body. I think the coolest thing about the game is the huge juxtaposition of the cute characters with the cosmic horror. Especially the final boss.

this post was submitted on 01 Mar 2026
6 points (100.0% liked)

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