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submitted 5 months ago* (last edited 5 months ago) by woelkchen@lemmy.world to c/emulation@lemmy.world

cross-posted from: https://lemmy.world/post/46122754

SUPER ZSNES released

  • GPU-based SNES emulation

  • proprietary Unity app

  • Windows, Android, Linux, macOS, and soon iOS

  • ~~no Linux/SteamOS~~ (Linux build has since been released)

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[-] Deconceptualist@leminal.space 8 points 5 months ago

No Linux/SteamOS

๐Ÿ˜ž

This is cool overall though. ZSNES was always my favorite emulator because it ran well and had great quality of life features. e.g. Fast-forward and rewind make a massive difference in old RPGs, so I'm glad those eventually caught on in other emus lol

[-] woelkchen@lemmy.world 2 points 5 months ago

Iโ€™m glad those eventually caught on in other emus lol

Hopefully the concepts of Super ZSNES will as well but that time as proper FOSS without Unity crap.

[-] woelkchen@lemmy.world 2 points 5 months ago

๐Ÿ˜ž

Thanks to the info by a commenter in the other thread: Linux version is now out. Still Unity, still proprietary.

[-] noodlesreborn@lemmy.world 0 points 4 months ago

It's proprietary? That blows. I would be content with that OSS ZSNES remake if not for the fucked up audio. It's such a cozy app.

[-] Kolanaki@pawb.social 1 points 5 months ago* (last edited 5 months ago)

Did it really need to move the power to the GPU? The original ZSNES is already damn near perfect emulation..

[-] woelkchen@lemmy.world 1 points 5 months ago

Did it really need to move the power to the GPU?

For the stuff explained in the video: yes. For regular emulation: no.

this post was submitted on 27 Apr 2026
25 points (93.1% liked)

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